Data is the natural gas, oil and coal of the 21st century. Without data no modern society.
The role of data, how we collate it, what we do with it and why we bring it together is a wonderful starting principle for state-of-the-art design with an almost incomprehensible potential.
One of the exhibited projects. You can download the full set of projects below.
Take a look at more projects of all themes: Art Experience, Big Data, Circular Economy, Design for Debate, Health, Future City, Materials, Wearables, Automotive
Some design is not to be used for a tangible, everyday purpose, but mainly to start a dialogue.
The perfect subject to discuss during an exhibition. A meaning ful interaction between user and designer, the two who definitely cannot do without each other for good design.
One of the exhibited projects. You can download the full set of projects below.
Take a look at more projects of all themes: Art Experience, Big Data, Circular Economy, Design for Debate, Health, Future City, Materials, Wearables, Automotive
Our wellbeing is increasingly the starting point for design.
Getting better, recovering, staying fit, improving performance and especially keeping a grip on the parameters related to health and illness are of increasing importance.
One of the exhibited projects. You can download the full set of projects below.
Take a look at more projects of all themes: Art Experience, Big Data, Circular Economy, Design for Debate, Health, Future City, Materials, Wearables, Automotive
The arrival of data, which we can consider immaterial, has certainly not done away with the importance of material development.
Our physical environment calls for better, cheaper, more durable, less polluting, more applicable materials. Designers have not sat still.
One of the exhibited projects. Download the full set of projects below.
Take a look at more projects of all themes: Art Experience, Big Data, Circular Economy, Design for Debate, Health, Future City, Materials, Wearables, Automotive
Art Experience
Circular Economy
Future City
Wearables
Automotive
circular economy | Products are conceived, designed, realized, used and disposed of, destroyed. This simple yet deadly line representing a product’s life cycle inevitably results in the total depletion of the earth’s resources. The Circular Economy theme deals with ways of designing products so we can transform their lifespan from a straight line to a circle, and functionally re-use the greatest amount of material with the least amount of energy. Healthy and profitable.
design conversations | Designers don’t simply think about how they create products, services and systems, they also think about the process. Discover how designers think, and learn about this unusual kind of design that is meant to encourage reflecting on the design process, and inspire both designers and users.
home | There are few places where design matters more than in the home. The home has become a hub of almost all our activities. Not just eating, sleeping, and enjoying free time – together or alone – more than ever, home is where we seek inspiration, and where we work. ‘Living’ and ‘home’ have become multi-purpose terms to which the designers contribute or respond.
material innovations | No matter how virtual life becomes, we cannot survive without the material world. We need constructions for housing, working, finding shelter, and for our physical mobility. The development of 3D printing is opening up unprecedented new possibilities – the sky’s the limit. And that’s not all. Ice is another incredibly versatile material we use to create.
Take a look at more projects of all the themes: Circular Economy, City, Design Conversations, Future Mobility, Health, Home, Material Innovations, and Wearables.